Programming has been a part of my life since I was about 6 years old after learning about viruses and trying
to understand how video games were made. From there on I got into game development and software, eventually
working my way up to scripting, web development, and app development soon after. Over time, I have come to
learn and utilize over 50 different programming languages, across all platforms and in various environments.
Since then, I have developed numerous pieces of software and published many research papers in computer science,
alongside a few textbooks and other educational materials.
I also currently teach all the computer science
courses at Craig High School in Janesville, WI, including AP Computer Science Principles, AP Computer Science A,
Data Structures/Algorithms (Java), Web Development, Game Design (Godot), and Computer Programming I/II (Python/Adv. Python and C#) —
as well as a few various online college-level courses.
I have also worked as a webmaster, researcher, and senior software engineer,
and currently do freelance graphic, web, app, and software design under my business Zero Development, which also
hosts my portfolio of programs, research, and designs.
Follow @danielathome19 on GitHub
Want to learn more? Check out my
LinkedIn or my
research projects!
I also
offer tutoring in programming and computer science in general, which you can contact me about on
the home page or through Fiverr.
Check out the courses I'm offering on Udemy: Introduction to Programming: C/C++ and Introduction to Programming: Python!
While I have been drawing all my life, I started doing graphic design around the same time I started programming;
I was around 6 years old when I found out about Adobe Photoshop and Illustrator (Back when it was only CS2!) and
had obtained my own copies of the software. I watched tutorials nearly daily for months, trying to figure out the art
styles of other digital artists. I eventually started doing basic logos and things such as forum signatures, back when
that was actually popular (2007 - 2010). Since then, I have developed my graphical art style over the past few years,
eventually developing an art form nearly identical to Google's Material Design about 2 years before its release and widespread.
This art style was used to populate my YouTube channel at the time I was an early high school student, among taking up
freelance art for others.
Since then, after the start of my freelance web/software/graphic design business,
I have taken up commissioned art for companies in need of logos and websites, as well as mockups for
such and software, including mobile apps.
You can view my work below or on social media such as
DeviantArt!
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